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	<title>Comments on: Lunch With Will Wright</title>
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	<link>http://www.notesongamedev.net/resource/breaking-in/lunch-with-will-wright/</link>
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		<title>By: Beth A. Dillon</title>
		<link>http://www.notesongamedev.net/resource/breaking-in/lunch-with-will-wright/comment-page-1/#comment-1462</link>
		<dc:creator>Beth A. Dillon</dc:creator>
		<pubDate>Thu, 05 Jun 2008 05:42:15 +0000</pubDate>
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		<description>That&#039;s so funny! He did talk a lot about ants, and how one of the key aspects of a good game is if you can get people to be just as fascinated with a topic as you are. It&#039;s about sparking imagination from the box alone, then from the marketing on the box, all the way through game play. If you can keep someone&#039;s imagination going, you&#039;ll have a successful game.

With SimAnts, he started off interested in how one ant alone is stupid, but a colony has the intelligence of a dog, all because of how they work together as a system. I love hearing him talk, since he&#039;s brilliant and absolutely nerdy about any topic he gets into for designing a game.</description>
		<content:encoded><![CDATA[<p>That&#8217;s so funny! He did talk a lot about ants, and how one of the key aspects of a good game is if you can get people to be just as fascinated with a topic as you are. It&#8217;s about sparking imagination from the box alone, then from the marketing on the box, all the way through game play. If you can keep someone&#8217;s imagination going, you&#8217;ll have a successful game.</p>
<p>With SimAnts, he started off interested in how one ant alone is stupid, but a colony has the intelligence of a dog, all because of how they work together as a system. I love hearing him talk, since he&#8217;s brilliant and absolutely nerdy about any topic he gets into for designing a game.</p>
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		<title>By: ronnoc</title>
		<link>http://www.notesongamedev.net/resource/breaking-in/lunch-with-will-wright/comment-page-1/#comment-1460</link>
		<dc:creator>ronnoc</dc:creator>
		<pubDate>Thu, 05 Jun 2008 00:52:22 +0000</pubDate>
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		<description>&quot;the guy behind SimCity, The Sims, and Spore&quot;

 Why doesn&#039;t anyone ever say SimAnt?</description>
		<content:encoded><![CDATA[<p>&#8220;the guy behind SimCity, The Sims, and Spore&#8221;</p>
<p> Why doesn&#8217;t anyone ever say SimAnt?</p>
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