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	<title>Comments on: Adventure is a Good Way of Putting It</title>
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	<link>http://www.notesongamedev.net/people/look-lively/adventure-is-a-good-way-of-putting-it/</link>
	<description>Notes on Game Dev is a collaborative blog with primarily game art and design topics from professional game industry members, educators, and writers.</description>
	<lastBuildDate>Thu, 04 Dec 2008 18:37:21 -0500</lastBuildDate>
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		<title>By: Lively Ivy &#187; Blog Archive &#187; Guest blog, Guest blog, You&#8217;re my guest blog&#8230;</title>
		<link>http://www.notesongamedev.net/people/look-lively/adventure-is-a-good-way-of-putting-it/comment-page-1/#comment-6975</link>
		<dc:creator>Lively Ivy &#187; Blog Archive &#187; Guest blog, Guest blog, You&#8217;re my guest blog&#8230;</dc:creator>
		<pubDate>Mon, 03 Nov 2008 17:53:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.notesongamedev.net/?p=162#comment-6975</guid>
		<description>[...] doing a monthly-ish guest blog for the good people at Notes on Game Dev. My first contribution is here, titled &#8220;Adventure is a Good Way of Putting It.&#8221; Future postings will be filed under [...]</description>
		<content:encoded><![CDATA[<p>[...] doing a monthly-ish guest blog for the good people at Notes on Game Dev. My first contribution is here, titled &#8220;Adventure is a Good Way of Putting It.&#8221; Future postings will be filed under [...]</p>
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		<title>By: Natalie</title>
		<link>http://www.notesongamedev.net/people/look-lively/adventure-is-a-good-way-of-putting-it/comment-page-1/#comment-2389</link>
		<dc:creator>Natalie</dc:creator>
		<pubDate>Wed, 24 Sep 2008 14:42:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.notesongamedev.net/?p=162#comment-2389</guid>
		<description>That is a pretty awesome adventure.  I am sure that it leads to all sorts of interesting situations.

My husband and I leave on September 30th to backpack to various countries around the world for a year or so.  

As we have been planning for our adventure we have been updating a blog.  www.nomadbackpackers.com  

Let me know if you want us to check out any video games in a certain country or region we plan on going to. 
 
Natalie</description>
		<content:encoded><![CDATA[<p>That is a pretty awesome adventure.  I am sure that it leads to all sorts of interesting situations.</p>
<p>My husband and I leave on September 30th to backpack to various countries around the world for a year or so.  </p>
<p>As we have been planning for our adventure we have been updating a blog.  <a href="http://www.nomadbackpackers.com" rel="nofollow">http://www.nomadbackpackers.com</a>  </p>
<p>Let me know if you want us to check out any video games in a certain country or region we plan on going to. </p>
<p>Natalie</p>
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		<title>By: Erin</title>
		<link>http://www.notesongamedev.net/people/look-lively/adventure-is-a-good-way-of-putting-it/comment-page-1/#comment-2268</link>
		<dc:creator>Erin</dc:creator>
		<pubDate>Mon, 15 Sep 2008 21:03:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.notesongamedev.net/?p=162#comment-2268</guid>
		<description>Wow, I&#039;m sorry I didn&#039;t see these posts sooner! Thank you very much to both gypsysnail and Betsy for your kind words. :)

Gypsysnail, hopefully I can get in touch with you soon, and Betsy, I&#039;m glad you enjoyed the details of the &quot;Unbound&quot; apartment. I basically called my mom and asked her to list all of the cliched 1970s decorating fads she could think of. The candle was one of them, although I decided against including a lava lamp. The macrame was a bit of a surprise, since we certainly had some hanging in our kitchen long after the 70s... ;)</description>
		<content:encoded><![CDATA[<p>Wow, I&#8217;m sorry I didn&#8217;t see these posts sooner! Thank you very much to both gypsysnail and Betsy for your kind words. <img src='http://www.notesongamedev.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Gypsysnail, hopefully I can get in touch with you soon, and Betsy, I&#8217;m glad you enjoyed the details of the &#8220;Unbound&#8221; apartment. I basically called my mom and asked her to list all of the cliched 1970s decorating fads she could think of. The candle was one of them, although I decided against including a lava lamp. The macrame was a bit of a surprise, since we certainly had some hanging in our kitchen long after the 70s&#8230; <img src='http://www.notesongamedev.net/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>By: Betsy Ronsse</title>
		<link>http://www.notesongamedev.net/people/look-lively/adventure-is-a-good-way-of-putting-it/comment-page-1/#comment-2173</link>
		<dc:creator>Betsy Ronsse</dc:creator>
		<pubDate>Sat, 23 Aug 2008 20:15:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.notesongamedev.net/?p=162#comment-2173</guid>
		<description>Hi, Erin,

I&#039;m a fellow student at Sessions Online School of Game Art.  It was a pleasure to read your blog this morning.  

My husband and I enjoyed the &quot;Blackwell Unbound&quot; game--good story, fun characters with witty dialog, and a logical solution.  The details in the art were terrific!  Especially liked the &#039;70s apartment decorations--oh, man, we had forgotten that EVERYBODY had a melted-candle.  

I look forward to seeing your new project!</description>
		<content:encoded><![CDATA[<p>Hi, Erin,</p>
<p>I&#8217;m a fellow student at Sessions Online School of Game Art.  It was a pleasure to read your blog this morning.  </p>
<p>My husband and I enjoyed the &#8220;Blackwell Unbound&#8221; game&#8211;good story, fun characters with witty dialog, and a logical solution.  The details in the art were terrific!  Especially liked the &#8217;70s apartment decorations&#8211;oh, man, we had forgotten that EVERYBODY had a melted-candle.  </p>
<p>I look forward to seeing your new project!</p>
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		<title>By: gypsysnail</title>
		<link>http://www.notesongamedev.net/people/look-lively/adventure-is-a-good-way-of-putting-it/comment-page-1/#comment-2149</link>
		<dc:creator>gypsysnail</dc:creator>
		<pubDate>Sun, 17 Aug 2008 05:05:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.notesongamedev.net/?p=162#comment-2149</guid>
		<description>Erin, you are sooo awe-inspiring!!! You have just made me realise I can achieve my small game business as well. I have just recently acquired a fantastic partner in the business, my best friend who I met 3 months ago!! I LOVE your games so much, and I get you on the scope of games, to not have so much &#039;fluffy, cotton candy&#039; type games, but a much wider scope that inputs what you described (smart, memorable...) such as the nanobots in the setting (1 room background), I would have not realised it was made by a woman so it makes me VERY proud of you, being a woman myself. It just goes to prove women can do anything and have all sorts of concepts. Its good to be zany and to let the imagination go wild so good on you! :) I would like to talk to you via AGS and discuss games (and the good old memories of kings quest, torins passage, Amon Ra, Colonels Bequest, eco quest... etc etc). I am very excited to have &#039;met&#039; you and it makes me believe more that women can do it! I started to think about this sort of career 3 years ago and am just getting into the gist of things specially since meeting my friend who lives close by, and losing my job recently. Slowly learning the scripting and bettering my graphic artwork. Please feel welcome to send me a message on AGS - gypsysnail, thats me.</description>
		<content:encoded><![CDATA[<p>Erin, you are sooo awe-inspiring!!! You have just made me realise I can achieve my small game business as well. I have just recently acquired a fantastic partner in the business, my best friend who I met 3 months ago!! I LOVE your games so much, and I get you on the scope of games, to not have so much &#8216;fluffy, cotton candy&#8217; type games, but a much wider scope that inputs what you described (smart, memorable&#8230;) such as the nanobots in the setting (1 room background), I would have not realised it was made by a woman so it makes me VERY proud of you, being a woman myself. It just goes to prove women can do anything and have all sorts of concepts. Its good to be zany and to let the imagination go wild so good on you! <img src='http://www.notesongamedev.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  I would like to talk to you via AGS and discuss games (and the good old memories of kings quest, torins passage, Amon Ra, Colonels Bequest, eco quest&#8230; etc etc). I am very excited to have &#8216;met&#8217; you and it makes me believe more that women can do it! I started to think about this sort of career 3 years ago and am just getting into the gist of things specially since meeting my friend who lives close by, and losing my job recently. Slowly learning the scripting and bettering my graphic artwork. Please feel welcome to send me a message on AGS &#8211; gypsysnail, thats me.</p>
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		<title>By: Erin</title>
		<link>http://www.notesongamedev.net/people/look-lively/adventure-is-a-good-way-of-putting-it/comment-page-1/#comment-2122</link>
		<dc:creator>Erin</dc:creator>
		<pubDate>Thu, 31 Jul 2008 17:56:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.notesongamedev.net/?p=162#comment-2122</guid>
		<description>Man, I need to watch that movie again. :-,</description>
		<content:encoded><![CDATA[<p>Man, I need to watch that movie again. :-,</p>
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		<title>By: Vince Twelve</title>
		<link>http://www.notesongamedev.net/people/look-lively/adventure-is-a-good-way-of-putting-it/comment-page-1/#comment-2120</link>
		<dc:creator>Vince Twelve</dc:creator>
		<pubDate>Thu, 31 Jul 2008 02:30:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.notesongamedev.net/?p=162#comment-2120</guid>
		<description>Hey!  It&#039;s a glandular problem!</description>
		<content:encoded><![CDATA[<p>Hey!  It&#8217;s a glandular problem!</p>
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		<title>By: Dave Gilbert</title>
		<link>http://www.notesongamedev.net/people/look-lively/adventure-is-a-good-way-of-putting-it/comment-page-1/#comment-2114</link>
		<dc:creator>Dave Gilbert</dc:creator>
		<pubDate>Wed, 30 Jul 2008 16:21:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.notesongamedev.net/?p=162#comment-2114</guid>
		<description>Woo!  Erin&#039;s famous!

If your team is the Goonies what does that make me?  Mikey&#039;s dad?</description>
		<content:encoded><![CDATA[<p>Woo!  Erin&#8217;s famous!</p>
<p>If your team is the Goonies what does that make me?  Mikey&#8217;s dad?</p>
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		<title>By: Erin</title>
		<link>http://www.notesongamedev.net/people/look-lively/adventure-is-a-good-way-of-putting-it/comment-page-1/#comment-2112</link>
		<dc:creator>Erin</dc:creator>
		<pubDate>Tue, 29 Jul 2008 14:33:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.notesongamedev.net/?p=162#comment-2112</guid>
		<description>Hey William, thank you for sharing that! 

I read the whole thing, and some of those findings are quite unexpected. The two biggest surprises for me were the number of women gamers, and the fact that &quot;adventure&quot; games still make up about 5% of the PC games market. It&#039;d be interesting to hear what classified a game as &quot;adventure&quot;, but either way it&#039;s encouraging to hear. :)</description>
		<content:encoded><![CDATA[<p>Hey William, thank you for sharing that! </p>
<p>I read the whole thing, and some of those findings are quite unexpected. The two biggest surprises for me were the number of women gamers, and the fact that &#8220;adventure&#8221; games still make up about 5% of the PC games market. It&#8217;d be interesting to hear what classified a game as &#8220;adventure&#8221;, but either way it&#8217;s encouraging to hear. <img src='http://www.notesongamedev.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: William</title>
		<link>http://www.notesongamedev.net/people/look-lively/adventure-is-a-good-way-of-putting-it/comment-page-1/#comment-2111</link>
		<dc:creator>William</dc:creator>
		<pubDate>Mon, 28 Jul 2008 06:37:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.notesongamedev.net/?p=162#comment-2111</guid>
		<description>I&#039;ve been doing some research on games marketed at women, and found a fairly helpful spring board in the form of http://www.theesa.com/facts/pdfs/ESA_EF_2008.pdf

It&#039;s a pretty big PDF, though, just a heads up.  It&#039;s the ESA&#039;s report on the breakdown of age and gender across various game mediums.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been doing some research on games marketed at women, and found a fairly helpful spring board in the form of <a href="http://www.theesa.com/facts/pdfs/ESA_EF_2008.pdf" rel="nofollow">http://www.theesa.com/facts/pdfs/ESA_EF_2008.pdf</a></p>
<p>It&#8217;s a pretty big PDF, though, just a heads up.  It&#8217;s the ESA&#8217;s report on the breakdown of age and gender across various game mediums.</p>
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