Art for Flash Games
Monday, October 20th, 2008Author of this post: Rob James | About Blog Authors »
Before making art for Flash games, I spent 9 years working on PlayStation titles in the console games industry. When I first started in games it was fun—teams were small and games were done in 12 months. Usually you had a lot of control over how your levels looked. When I left the games industry, games were 3-year projects, with teams of 50, you were doing collision models for 6 months.
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